maddi
Haudegen
Beiträge: 562
dabei seit: 6.10.2003
ja aber es weis niemand auser uns blimsen hier
MechanimaL
Super Moderator
Beiträge: 8064
dabei seit: 10.11.2002
sei doch froh, net jeder kann von sich behaupten en trendsetter zu sein
maddi
Haudegen
Beiträge: 562
dabei seit: 6.10.2003
ach ja un bei mir stehen lauter namen auf den wänden ujn die bewegen sich dann
btw: kann sich was nix eigenes einfallen lassen?!?! etz müssen die sogar scho was von mir kopieren ^^
rollwut
PDS-Member
Beiträge: 2071
dabei seit: 29.1.2003
jetz weiss ich auch was ich falsch mache
maddi
Haudegen
Beiträge: 562
dabei seit: 6.10.2003
naja en bischen dicker is meins noch un die linien gehen ganz durch aber sonst kommt es nahe hin
MechanimaL
Super Moderator
Beiträge: 8064
dabei seit: 10.11.2002
wie wie wie ? was ist das, ultra klein ?


edit: aja.. n1 !

ich seh jetz auch schon wie der maddi spielt

FiesuS
Super Moderator
Beiträge: 7620
dabei seit: 10.11.2002
ich auch!!! ROFL!!

cl_crosshairscale "2500.000000"

HAHAHA WIE ENDGEIL SO WOLLT ICHS IMMER HABEN HEADA ONLY *TANZ*
MechanimaL
Super Moderator
Beiträge: 8064
dabei seit: 10.11.2002
hab noch was wichtiges hinzugefügt
tr4ck
PDS-Member
Beiträge: 1715
dabei seit: 16.9.2003
freaks! spiel mit standart cfg
MechanimaL
Super Moderator
Beiträge: 8064
dabei seit: 10.11.2002
die auflösung wirkt sich bei mir mal zumindest überhaupt net auf die fps auf. auf jedenfall nicht negativ..

nur mit 1600x1200 ist irgendwie das spiel gefühl noch komischer als mit kleineren auflösungen.. die fps sin aber wie gesagt nicht schlechter oder so..

@fies: r_shadows 1 wozu brauchst du schatten, ham wir doch hier im clan eh schon alle nee.. also meinst net dass das fps kostet ?
FiesuS
Super Moderator
Beiträge: 7620
dabei seit: 10.11.2002
unbindall

name "blimski"


// +-------+
// ¦ slots ¦--------------------------------------------------
// +-------+

bind "0" "slot10"
bind "1" ""
bind "2" ""
bind "3" ""
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"

// +----------+
// ¦ movement ¦-----------------------------------------------
// +----------+

bind "w" "+forward"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "s" "+back"

bind "SPACE" "+jump"
bind "CTRL" "+speed"
bind "SHIFT" "+duck"

// +-------------+
// ¦ mouse-binds ¦--------------------------------------------
// +-------------+

bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "use weapon_knife; lastinv"
bind "MOUSE4" "+reload"
bind "MOUSE5" "weapon_best; use weapon_smokegrenade"
bind "MWHEELDOWN" "invprev"
bind "MWHEELUP" "invnext"

// +----------+
// ¦ bindings ¦-----------------------------------------------
// +----------+

bind "b" "buymenu"
bind "e" "slot1"
bind "f" "drop"
bind "g" "drop"
bind "h" ""
bind "i" ""
bind "j" "mp_restartgame 1"
bind "k" "_version"
bind "l" "jpeg_quality 100; wait2; jpeg"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "ignoretoggle"
bind "p" "budgettoogle"
bind "q" "+use"
bind "r" "+reload"
bind "t" "impulse 100"
bind "y" "slot5"
bind "u" "messagemode2"
bind "z" "messagemode"
bind "x" "slot4"
bind "c" "slot2"
bind "v" "soundscape_fadetime 9999; soundscape_flush"

bind "'" ""
bind "+" ""
bind "," ""
bind "." ""
bind "/" "weapon_flashbang"
bind "\" "bind \ toggleconsole; toggleconsole"
bind "["""
bind "]" ""
bind "`" "toggleconsole"
bind "~" "toggleconsole"

bind "TAB" "+showscores; timeleft"
bind "ENTER" ""
bind "ESCAPE" "cancelselect"
bind "ALT" "slot3"
bind "INS" ""
bind "DEL" ""
bind "PGDN" "mat_monitorgamma 2.1"
bind "PGUP" "mat_monitorgamma 1.7"
bind "HOME" ""
bind "END" ""

bind "UPARROW""640w"
bind "DOWNARROW" "800f"
bind "LEFTARROW" "1024f"
bind "RIGHTARROW" "1280f"
//
bind "F1" "buy deagle; buy secammo"
bind "F2" "buy famas; buy galil; buy primammo"
bind "F3" "buy awp; buy primammo"
bind "F4" "buy ak47; buy m4a1; buy primammo"
bind "F5" "buy primammo"
bind "F6" "buy secammo"
bind "F7" "buy defuser"
bind "F8" "buy vesthelm; buy vest"
bind "F9" "buy hegrenade"
bind "F10" "buy flashbang"
bind "F11" "buy smokegrenade"

bind "PAUSE" "pause"

// +--------+
// ¦ numpad ¦-------------------------------------------------
// +--------+

bind "KP_HOME" "awppack"
bind "KP_UPARROW" "rifle2"
bind "KP_PGUP" "mp5"
bind "KP_LEFTARROW" "glock"
bind "KP_5" "deagle"
bind "KP_RIGHTARROW" "usp"
bind "KP_PGDN" "restock2"
bind "KP_MINUS" "secammo"
bind "KP_PLUS" "primammo"

// +---------+
// ¦ netcode ¦------------------------------------------------
// +---------+

rate "20000.000000"
cl_rate "9999"
cl_resend "3"
cl_cmdbackup "2"
cl_updaterate "99"
cl_cmdrate "99"
cl_timeout "60"
cl_allowdownload "1"
cl_allowupload "0"
cl_interp "0"
cl_interpolate "1"
cl_smooth"0"
cl_smoothtime "0"
cl_lagcompensation"1"
cl_lagcomp_errorcheck "1"

// +----------+
// ¦ netgraph ¦-----------------------------------------------
// +----------+

net_graph "3"
net_graphpos "3"
net_graphheight "-11"
net_graphsolid "0"
net_maxfragments "1400"

// +-----------+
// ¦ crosshair ¦----------------------------------------------
// +-----------+

cl_crosshaircolor "0"
cl_dynamiccrosshair "0"
cl_scalecrosshair "1"
cl_crosshairscale "10.000000"
cl_crosshairalpha "255.000000"
cl_crosshairusealpha "0"
cl_scalecrosshair "1"

// +-------+
// ¦ radar ¦--------------------------------------------------
// +-------+

cl_radartype "0"
cl_radaralpha "255.000000"

// +-------+
// ¦ mouse ¦--------------------------------------------------
// +-------+

cl_mouseenable "1"
m_mousespeed "1"
m_filter"1"
m_side"0.8"
m_pitch"0.022"
m_yaw "0.023"
sensitivity "3"
zoom_sensitivity_ratio"1.3"

// +---------+
// ¦ console ¦------------------------------------------------
// +---------+

con_enable"1"
con_notifytime"4"
scr_centertime"5"

// +-----+
// ¦ hud ¦----------------------------------------------------
// +-----+

hud_drawhistory_time "3"
hud_fastswitch "1"
hud_saytext_time"3"
hud_deathnotice_time"5"
hud_centerid "0"
hud_showtargetid "0"
hud_fastswitch"1"

// +---------------+
// ¦ misc settings ¦------------------------------------------
// +---------------+



budget_show_history "0"
cl_forwardspeed "999"
cl_backspeed "999"
cl_sidespeed"999"
cl_righthand"0"
cl_autowepswitch "0"
cl_ejectbrass "0"
cl_c4dynamiclight "0"
cl_c4progressbar "1"
cl_show_splashes"0"
fps_max "300"
fog_enable "0"
fog_enable_water_fog "0"
r_shadows "1"
r_decals "50"
r_renderoverlayfragment "0"
r_rainsimulate "0"
r_avglight "0"
r_dispfullradius "2"
r_dynamic "0"
r_lightaverage "0"
r_lightinterp "0"
r_modellodscale "1.0"
r_rootlod "1"
r_shadowmaxrendered "-1"
r_shadowrendertotexture "0"
r_worldlightmin "1"
r_worldlights "1"
muzzleflash_light "0"
mat_antialias "0"
mat_forceaniso "0"
mat_reducefillrate "0"
mat_vsync"0"
mat_trilinear"0"
mat_bumpmap "0"
mat_specular "0"
mat_picmip "1"
mat_monitorgamma "2.0"
mat_mipmaptextures "1"
violence_ablood "1"
violence_agibs "1"
g_ragdoll_fadespeed "30"
cl_ragdoll_collide "1"
rope_smooth "0"
smoothstairs "0"

snd_surround_speakers "0"
volume"1"
closecaption "0"








komm ich jetzt im fernsehn ?
CS:Source Config
MechanimaL
Super Moderator
Beiträge: 8064
dabei seit: 10.11.2002
hier mal meine momentane config (bringt halt paar fps mehr..)

commandline (play games, css properties, launch options...)

-nojoy -noipx -console -noforcemaccel -noforcemspd -noforcemparms -heapsize 384000 -preload -mat_preloadshaders -noaafonts


bei heapsize die hälfte des ram. -preload und mat_preloadshaders machen das spiel smoother!

(nutzung der cfg: am einfachsten in die valve.rc datei im css../cfg ordner kopieren..)

budget_show_history "0"

cl_autowepswitch "1"
cl_ejectbrass "0"
cl_c4dynamiclight "0"
cl_c4progressbar "1"
//cl_detaildist "1000"
//cl_detailfade "500"
cl_forcepreload "1"
cl_forwardspeed "999"
cl_backspeed "999"
cl_sidespeed "999"
cl_ragdoll_collide "0"
cl_righthand "1"
cl_show_splashes "0"
cl_show_bloodspray "0"
//cl_maxrenderable_dist "1000"
closecaption "0"
con_enable "1"

fps_max "300"
fog_enable "0"
fog_enable_water_fog "0"
fog_enable "0"

g_ragdoll_fadespeed "30"

lod_Enable "1"
//lod_TransitionDist "1000"

//mat_antialias "0"
//mat_bloom "0"
//mat_forceaniso "0"
mat_forcemanagedtextureintohardware "0" //feature des letzten updates
//mat_reducefillrate "1"
//mat_vsync "0"
//mat_trilinear "0"
mat_bumpmap "0"
//mat_softwarelighting "0"
mat_specular "0"
mat_skybloomamount "0"
//mat_picmip "1"
//mat_monitorgamma "2.0"
mat_mipmaptextures "1"
mp_decals "0"
muzzleflash_light "0"


r_3dsky "0"
r_avglight "0"
r_drawdecals "0"
r_decals "0"
r_fastzreject "1"
r_dynamic "0"
r_decals "0"
r_decal_cullsize "1"
r_dispfullradius "2"
r_DispUseStaticMeshes "1"
r_drawdecals "0"
r_drawflecks "0"
r_drawmodeldecals "0"
r_drawparticles "0"
r_dynamic "0"
r_lightaverage "0"
r_lightinterp "0"
r_lod "-1"
//r_maxdlights "1"
r_maxmodeldecal "0"
r_modellodscale "0.3"
//r_occlusion "0"
r_propsmaxdist "1000" // less objects fading distance = better performance
r_renderoverlayfragment "0"
r_rainsimulate "0"
r_rootlod "2"
r_shadowmaxrendered "-1"
r_shadowrendertotexture "0"
r_shadows "0"
//r_worldlightmin "1"
//r_worldlights "1"
rope_smooth "0"

smoothstairs "0"
snd_musicvolume "0"
snd_mixahead "0.1"
//showhitlocation "1"